The great thing about this Create A Civilization project is you can have some heavy units that deal with big social changes (moving to agriculture, changing governments, etc). But you can also have some lighter, side pieces.
For example, students can design a flag for their civilization.
Now, we’re not going to start there, of course. We’ll get weak flags with little thought. We always start with some instruction, even when the topic is designing a flag. Teachers gotta teach!
Now, the study of flags is called Vexillology and, yes, of course vexillologists have their own flag. (See how amazing this is already?) We might introduce the language of vexillology so that we can talk about flags properly. Wikipedia has a nice list, including: field, fly, fimbriation, hoist, and so on.
Once we can speak about flags using the correct terminology, let’s go to my favorite step of Bloom’s: Analyze. We’ll give students a whole bunch of flags to check out. And then, they get to group them into categories. As usual, our students get to pick the number of categories as well as the criteria.
We can watch Roman Mars discuss good and bad flags and form our own opinions about the flags we analyzed.
Finally, students would pick one of the categories and design a new flag to fit that category.
In my Byrdseed.TV version of this task, I also have them design a variant that might be used for a special purpose (royalty, the navy,